Ksp planet mods

It works without crashing, using the OpenGL fix and with many mods. (4K RSS textures, KW rocketery, AIES aerospace, DMagicOrbitalScience, Laztek SpaceX LR, RemoteTech, Planetshine, Distant objects enhancement and many more.)

Ksp planet mods. Exclude mods matching term, which can be a word or another ... Parallax is a custom terrain shader for Kerbal Space Program that combines tessellation and displacement mapping to create realistic planetary surfaces. ... allowing for the creation of lifelike planet surfaces * Texture blending is a much smoother transition and varies based on the ...

If you want to play with 2.5x or 10x size universe, there is no need to install a rescale mod for the stock system. Also, it is toggleable in mod settings whether rescale is applied only to Kcalbeloh system or all celestial bodies. See here. Better skybox; add an option in mod settings to disable the bundled skybox if you don't like it. See here.

Oct 16, 2017 · This mod adds highly detailed, 4k planets, each come with their own EVE and Scatterer configurations. Every single planet and moon has been adjusted and changed. Even Jool. All planets have been tested and I have made sure both rockets and spaceplanes can function on each of them. System Requirements: 5GB of RAM; KSP 64 bit Jun 18, 2018 · KSP1 Mods. KSP1 Mods Discussions. This is a list of the top five planet packs in my opinion. 1: Kerbal Star Systems Kerbal Star Systems is a mod that turns the Kerbol system into a bigger, more realistic place. There are 125+ Stars Planets and Moons, each crammed with detail and effort. You can get it here 2: Galileo's Planet Pac... Mods WITH support at the moment: Original, stock SRB's Restock version of the original SRB's Photon Corps Mods WITHOUT support at the moment: BDB Cormorant Aeronology KW Rocketry SpaceY Better SRB's reDirect KNES Gemstone LV H-IIA -----DEPENDENCIES (The mod will NOT work without these): Requires Realplume, Module Manager, Waterfall, SmokescreenThis forum post is aimed to share some utilities and tricks that might help with developing custom planets that use Kopernicus. This page is meant for planet developers, not for regular users. Mitchell-Netravali Filtered Heightmap (0.3) Download (and source): Github / CKAN License: MIT Comparison...Sep 7, 2014 · Transfer Window Planner - v1.8.0.0 An ingame implementation of AluxMun's Launch Window Planner WebApp The Transfer Window Planner is a plugin to let you visualise planetary transfer efficiency in-game. Using it you can select your planet of Origin and planet of Destination and it will present you... VertexHeightOblateAdvanced is a custom PQS Mod intended for use by planet modders to enable easy creation of oblate bodies via a simple PQS Mod, rather than via a heightmap. ... 1 for KSP 1.12.5 Sushut's Main Menu Mod A simple plugin which replaced the kerbals with a random craft (either stock or made by the player) in the main menu. ...Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ...

KSP1 Mod Releases. [1.12.1] JNSQ [0.10.0] [23 Sept 2021] Screenshots JNSQ Of the French phrase "Je Ne Sais Quoi," meaning "Something (such as an appealing quality) that cannot be adequately described or expressed," JNSQ seeks to be a finely crafted and freshly challenging planet pack. "Galileo's Planet Pack (GPP)" as many have come to know, has ...Description. KSP's most established colony/base mod, MKS provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. Interplanetary Colonization represents one of the largest technological and logistical challenges on the ...🔖 KSP 1.12.1 or newer. Added DeployedScience config. EVE fixes to improve compatibility with JNSQ. Galileo's Planet Pack. This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs CC BY-NC-ND. TO INSTALL: Begin with an installation of KSP version 1.12.1 or newer, running in 64-bit.KSP1 Mod Releases. [1.3.0+] Ringworld 0.1.0. A Ringworld for Kerbal Space Program 200 light years from Earth, a huge ring revolves around its lonely star. The inner surface hosts a biosphere millions of times the area of Earth's, but otherwise similar in its distance to its sun, the magnitude of its spin gravity, and even its day-night cycl...127. About me: Rocketry Enthusiast. Posted June 7, 2015. I was looking for a forum post or a wiki page with a list of *all* the mods that add planets, like Outer Planets or Kerbol Plus. Couldn't find one. If such a list does not yet exist or isn't kept up to date, I volunteer to maintain a list. Quote.Features. *Adds Erruel star sytem. *Adds 2 star type system (Flamed out mod, also remove EVE folder IMPORTANT!!!) *Adds planet Deturpant as a new gas giant. *Adds Muniant as a new planet. *Adds Helvica as a new gas giant. *Adds Heracleitus for Kerbin as a moon. *Adds Ghekta as a new planet (just copy files from ZIP file into GameData !!!IMPORTANT)

Hi guys [B]Request[/B] I would like to edit a moon/planet to be entirely flat. Does anybody know how to do this? [B]Reason[/B] I'm a physics teacher, and want to show students how to use Newton's laws, eg F = m x a. To do this, I want to show them various spaceships of different masses and propulsion forces.HyperEdit does work and is easy to use, but I'm fairly sure that it doesn't make permanent changes. The changes will revert upon closing the game. The best way to make these changes permanently is either Kopernicus or RSS. Using RSS doesn't mean you need to use the actual Solar System. You can use a custom made config to just change orbital ...Feb 10, 2023 · A story mode! Unlike previous planet mods, this doesn't limit itself to background lore that you might find in science descriptions, this is a full blown story with new gameplay mechanics to back it up. DOWNLOAD & source (Github) (Current version 1.0.2, Requires Kop... The two play together nicely. Grannus Expansion Pack and Galileo Planet Pack's secondary mod (the main mod is a system replacer, but the secondary version makes a distant system instead) might be closer to what you're looking for, as they add entirely separate distant star systems. They play nicely together and work with the above two mods.Modding in KSP is simple, unzip the mod (with a tool like 7zip or winzip etc.) then drag and drop all the folders and dll files the mod gives you into the KSP/gamedata folder. If the mod folder itself is called gamedata either drop it into the main KSP folder (and tell your pc to merge it) or drop all its contents into the KSP/gamedata folder.KSP1 Mods. KSP1 Mod Releases. [KSP 1.11.1] Birth Of Time Planet Pack. Billions of years after the universe has died, The Kerbals have opened an anomaly to this new universe. Before the dawn of life has occured, they crash land on Esmuth. Here they must start anew, and take back the stars.

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What it does Adds additional information to the "planet info" pane of the KSP planetarium. User can choose which parameters are displayed, via game settings. Config file allows customizing numeric formats. Works in modded solar systems. (That's why I wrote it, actually.) Localized in English and ...Map The Earth / RSS What is 'Map the Earth?' Map The Earth is a collaborative project with a final goal of covering the entire Earth in high quality terrain meshes, which I've deemed 'Tiles'. The project is both a repository for these 'Tiles', packaged in 'Tile Sets' but also to provide instructi...Large changes to the preserve-angular-velocity module in RO which (a) increase performance, (b) better handle rails rotation (even when the vessel is not loaded), and (c) fix a number of stock KSP bugs regarding vessel rotation persistence and regarding rotating reference frames by @NathanKell. Improve RTGs, add SNAP-3A by @Capkirk123 in #2923.If you want to play with 2.5x or 10x size universe, there is no need to install a rescale mod for the stock system. Also, it is toggleable in mod settings whether rescale is applied only to Kcalbeloh system or all celestial bodies. See here. Better skybox; add an option in mod settings to disable the bundled skybox if you don't like it. See here.

For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2: game:[game] ... SpaceDock keeps around old versions of mods and includes the last version of KSP they worked with. * …KSP1 Mod Releases. [1.3 of KSP] [1.9.4] Suthe Planet Overhaul Mod. [1.3] Suthe Planet Overhaul Mod [Version 1.9.4] [Updated for Kopernicus' Sunlight Patch] This planet mod replaces the entire stock system and renames the Sun. This solar system vaguely represents the real solar system, but I've optimized it as I see fit and made this as a result ...Parallax Parallax completely recreates the surfaces of the planets, from the environment all the way down to the terrain detail. It combines a tessellation and displacement terrain shader as well as a completely new scatter system to vastly improve the planet surfaces. Parallax uses GPU instancin...Today we go over the mods that you need to have in your game for the new year of 2018, while i also show you how to install mods on your own Kerbal space Pro...Hi guys [B]Request[/B] I would like to edit a moon/planet to be entirely flat. Does anybody know how to do this? [B]Reason[/B] I'm a physics teacher, and want to show students how to use Newton's laws, eg F = m x a. To do this, I want to show them various spaceships of different masses and propulsion forces.For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2: ... (KWP) is a groundbreaking weather and climate mod for KSP. In KWP, weather and climate data from the Model for Prediction Across Scales (MPAS) were incorporated into KSP gameplay. ...PlanetShine is installed like any other mod, by copying the GameData\PlanetShine folder into your GameData folder. ... In the mean time, use the last version 0.2.5.3 through CKAN (KSP version 1.4). This adds the planet shine effect, but there's a side effect of a magenta plane sticking through the midsection of your craft. If I can get a ...Xen's Planet Collection: Hey! This is a collection of stock-alike and (mostly) procedurally-generated Kopernicus planet mods I've created. They can be downloaded separately, but I plan to later add one download for all of them. All of the mods work independently of each other, so if you don't want to download all of them you don't have to.The Kopernicus version you install should match your KSP version (1.6.1 -*, 1.5.1 -*, 1.4.5-* or 1.3.1-*). Download and install the latest version of Community Terrain Texture Pack . Download the latest version of TWB_Core , extract the downloaded zip file (make sure to use Extract Here) and copy the extracted TheWorldBeyond folder into your ...@kerbiloid A hexagon-based terrain generator really seems like it would introduce a whole new breed of planet designs and could quickly get awkward being used in parallel with/beside KSP's existing convention for choosing and lying out geological features. There's the new issue of having terrain features compartmentalized like this could get ...Download the third party mod Kopernicus. The Kopernicus version number must match the KSP version number, e.g. 1.12.1-x. Install by copying from [Kopernicus Download]\GameData\ to [KSP]\GameData\ the following folders and files: Kopernicus\ ModularFlightIntergrator\ ModuleManager; Download Galileo's Planet Pack 1.6.8.0

A visual overhaul for the Kerbal Space Program modification, Outer Planets Mod. - Poodmund/PoodsOPMVO ... Pood's OPM-VO is a graphical overhaul modification for Kerbal Space Program's additional planet/moon mod, Outer Planets Mod, that is developed by CaptRobau & Eudae55. ... The following KSP mods must be installed prior to using PoodsOPMVO ...

Description. KSP's most established colony/base mod, MKS provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. Interplanetary Colonization represents one of the largest technological and logistical challenges on the ...Originally developed by Valerian and Papa_Joe, PlanetShine aims to realistically replicate the real-world effect of albedo, or "planet shine". KSP Forums Page You can find the original threads for the mod here and here .In this video I use Kopernicus to create a planet in Kerbal Space Program. This planet will be included in the "After Kerbin" planet pack, which is already i...Minecraft, the wildly popular sandbox game developed by Mojang Studios, offers players endless opportunities for creativity and exploration. While the base game provides a rich exp...Gameslinx's Planet Overhaul is a planet mod for Kerbal Space Program. This mod is licenced under CC-BY-NC-ND 4.0.. Proceed with the following install instructions:Scatterer is a graphical mod created primarily to add realistic atmospheric scattering to Kerbal Space Program. The mod was subsequently extended with other graphical effects that add to the game's atmosphere and now covers the following: Atmospheric scattering ... Rg is the planet radius (it says diameter in the tool but it's wrong) Rt is the ...Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.7.3 & 1.11.0] Alternis Kerbol Rekerjiggered v2.5.0 & pre-2.6.0.0 (2021-January-19) ... Alternis Kerbol was one of the first planet packs, using its own plugin to change the planets, before even Planet Factory Creator Edition was released and while RSS couldn't do much more than resize ...The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and … The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. Apr 3, 2021 · In theory this mod should be compatible with previous KSP versions going back to 1.8.0, but please backup your saves before you try it! DOWNLOAD (SPACEDOCK) DOWNLOAD & SOURCE (GITHUB) CREDITS

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17-Dec-2019 ... KSP Mods - Gameslinx's Planet Pack. Kottabos Games•81K views · 22:55. Go ... KSP Mods - Extrasolar: Planets Beyond Kerbol. Kottabos Games•61K ...I think it is a problem with the mods I installed since the terrain was fixed after cleaning the mod list up using CKAN. Probably an issue with the VertexHeightMaps stacking together (added twice), most landforms seem to be twice as high.Alien Space Programs Re-Visited. Updated edition of Alien Space Programs for Kerbal Space Program 1.12.3 Download: GitHub Releases SpaceDock Requires: Kopernicus Optional: Stock Visual Enhancements and pre-requisites, but requires adjustments @GregroxMun has graciously granted me permission to maintain Alien Space Programs until he's ready to take it back.Help me stay motivated in my endeavors to create more interesting and diverse mods for KSP. Every little support helps! [ What is this version of Kerbol Plus? Kerbol Plus is a planetary expansion for KSP, aiming to add new and exciting worlds for players to explore. Kerbol Plus adds in 6 new plan...The only planet packs / graphic mods i have are: Eve Scatterer Astronomers's visual pack Low light levels blue Low light levels red Blinding light levels Outer planets mod Minor planets expansion Everything works perfectly fine with all of them, the only thing are the offset sunflares.Two of the planet packs that I've been a part of - Galileo's Planet Pack (GPP) and Grannus Expansion Pack (GEP) - can both be installed as either a primary system (i.e. replaces the stock solar system) or as a secondary system (i.e. adds a secondary star system). GPP adds two habitable planets (Gael and Tellumo), and GEP adds one (Nodens).17-Feb-2023 ... ShadowZone•39K views · 6:08 · Go to channel · KSP Planet Mod - Kcalbeloh System (Trailer). Jason Kerman•21K views · 44:05 · Go to...Re-compile for KSP 1.8.x. Fix the Planet and Galaxy selection list on the Telescopes. V7.7 Re-compile for KSP 1.7.2 (include required code changes). Fixed NRE on experiment science return in 1.7.2. Added contract synopsis text to contract notes that will now show in the stock contracts app. Fixed game settings not applying correct in-game …A plugin for Kerbal Space Program to let climate/weather sims interact with the game's physics in a modular fashion. ... Planet Mod I'm Working On, Probably Sucks. JFA v.1.5 for KSP 1.12.5 vantolks tufx profiles A neutral, grayscale, and lunar tufx profile. vantolks tufx profiles ...1 for KSP 1.12.5 Sushut's Main Menu Mod A simple plugin which replaced the kerbals with a random craft (either stock or made by the player) in the main menu. Sushut's Main Menu Mod ... Outer Planets Mod - Parallax with Scatters 1.0 Hotfix for KSP 1.12.5 No more OPs Mod that prevents generating enormous amount of energy with solar panels and ... ….

Feb 2, 2010 · 1 - About. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll ... This mod is a Collab with @Cyrus Playz to make a revamp of the stock planets AND add new planets and star systems First Released on KSP's 10th anniversary. Key : Green = Done, Yellow = WIP, Red = Planned Plans : Ike Tylo Dres Pol Laythe Sun Eeloo New moons: Karon (Eeloo) Astrium (Dres) The gilly replacer : Ienus Stars Systems: FINAL plan of Dubol:v0.2.6.5 Feb 20, 2022 - Corrected pink square by changing an incorrect shader path for "Particles/Additive. now "Legacy Shaders/Particles/Additive" Unity changed the location of the shader in the object hierarchy as of Unity 2017. v0.2.6.4 - Recompiled for KSP 1.12.3 - Papa_Joe resumes maintenance. Many thanks to Prestja for keeping this mod alive in my absense!Modding in KSP is simple, unzip the mod (with a tool like 7zip or winzip etc.) then drag and drop all the folders and dll files the mod gives you into the KSP/gamedata folder. If the mod folder itself is called gamedata either drop it into the main KSP folder (and tell your pc to merge it) or drop all its contents into the KSP/gamedata folder.Precursors Planet Pack offers a lot of what you're looking for. It's a system replacer that I developed. The Asclepius planet pack adds an interesting world with a moon, but the moon is fairly boring and it is just the one planet. Still, it's nice. 14 votes, 23 comments.THIS MOD IS NOT READY FOR A REVIEW. PAGE WILL GET AN UPDATE SOON ™. After almost 50 years of the Kerbal Space Program, Kerbal scientists started to question what other mysteries might be hiding beyond the orbit of Jool.They pointed a telescope at all those distant flickering things in the sky and that day Kerbalkind discovered that they were just a small part of a greater cluster of stars ...What is Community Planet Enhancement? Community Planet Enhancement (CPE) is a planet modding project opened to the KSP community. It aims to remake all stock planets to make them more aesthetic and more interesting to explore, without changing any physics parameters of the stock system.Download and extract this mod into the game folder. From the FlightPlan-x.x.x.zip file copy the BepInEx folder on top of your game's install folder. If done correctly, you should have the following folder structure within your KSP2 game folder: ...\Kerbal Space Program 2\BepInEx\plugins\flight_plan . Optional: Download and install K2-D2, your ... This mod adds analogues for Eros, Vesta, Psyche, 67P, Halley's Comet, Chariklo, Haumea, Makemake, Eris, and Sedna! The following images could be considered spoilers to those who want to go in blind, but here are a few examples of objects from the mod: Ksp planet mods, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]